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Reviewing the Pixel Remasters of Closing Fantasy I-VI: Imperfect Gems?

After a couple of years accessible for less than the PC and cell platforms, Closing Fantasy I-VI Pixel Remaster sequence has lastly been ported to consoles. Little question impressed by fan backlash and appreciation for these ports, these new editions have made additional modifications, enhancing on a couple of components and worsening others. Regardless of this, the wanted quality-of-life changes make these newest console editions the stronger product.

Sporting a vibrant solid and a number of the best online game storytelling accessible of their heyday, the unique hexalogy helped pioneer and form the turn-based battle methods current throughout the RPG scene in Japan on the time. Fortunately, the unimaginable efforts and narratives woven by builders Sq. Enix are nonetheless right here in remastered kind. Nonetheless, after taking my time with every of the newly ported titles on the Nintendo Change, it appears to be like like an over-zealous sharpening has been made within the translation to fashionable media platforms, betraying points of what made the unique Closing Fantasy video games particular, in each design and presentation.

At face worth, loads of the sharper, much less newcomer-friendly edges current in these titles have been rounded out in favour of a smoother expertise, and rightly so in some circumstances, with the notorious JRPG grind now open to appreciable adjustment by the ‘Enhance’ configuration choices now accessible on the console editions. Gamers fighting troublesome segments of their playthroughs of any title can now regulate the quantity of in-game foreign money, expertise, and skill factors acquired. Glorious.

Credit score: Sq. Enix

For followers who may not have had the money to drop pre-ordering the celebratory thirty fifth Anniversary Bundle, every remaster contains its personal music participant of each organized and traditional tracks featured within the sport together with some selection illustrations from the sequence’ prolific idea artist, Yoshitaka Amano. Completionists may even be glad to see a monster Bestiary included in every sport additionally.

Accompanied by a returning Encounters On/Off toggle and swappable ‘Organized’ and ‘Basic’ soundtracks, your expertise might be curated in a means that helps you progress via the 20, 30, and even 50-hour playthroughs with out getting caught on a pointy grind incline, ensuring you’re nonetheless staying immersed within the grandiose tales of Gentle towards Darkish. For any would-be purchasers, in my due diligence evaluating my private copy of Closing Fantasy V Pixel Remaster on Steam, I famous the brand new ‘Enhance’ possibility has surprisingly not been patched in. So should you’re on the lookout for a model of the sport you can tweak extra to your liking, the Change or PS4 version is actually the way in which to go.

My opinion began to shift upon battle with the streamlined Pixel Remaster UI as I seen the visibly equivalent menu design throughout every entry. Now, I’ll say this synonymous design has its apparent advantages for a participant, making every following sport you determine to make the leap with as comprehensible because the final, not less than by way of primary legibility and navigation. Regardless, I really feel as if there’s a very good argument to be made for the menu methods to nonetheless visually morph of their remasters as they did throughout their authentic releases, encapsulating the definitive period of Closing Fantasy they every hail from.

Credit score: Sq. Enix

Moreover, on that point capsule ambiance: I strongly imagine Sq. has actually dropped the ball in offering one of the crucial laughable ‘Basic’ scanline filters beneath the graphical choices. What they’ve included is an try at replication that creates a muddy mess on-screen, forcing this unusual blur impact that outdated CRT televisions had by no means even produced themselves. Except you get pleasure from that feeling of compressing your eyes shut as tightly as potential after which reopening them to a blurry existence, it’s finest to present this a miss.

Sadly, the interpretation of battle screens from the 4:3 side ratio of yore to the now wide-screen normal that we’re now used to has additionally considerably failed in execution. I genuinely chuckled on the silliness of seeing my 4 Warriors of Gentle dealing with off towards a tiny Garland, the primary antagonist you’ll encounter in FFI and Stranger of Paradise: Closing Fantasy Origin’s main man. Seeing the crew waving their weapons throughout the Chaos Temple’s now cavernous room depiction quickly grew to become a tiring visible weak spot whereas shifting all through the sequence. The issue disappears solely when there’s a couple of foe on display, so absolutely a potential treatment right here was to simply carry the opposing sides inward to account for the background’s measurement. Both means, I used to be grateful for the Change’s smaller display when taking part in undocked, because it helped masks that concern, whereas bigger shows simply exemplified it.

There are additionally some qualms raised by absenteeism in accessibility. True accessibility options reminiscent of some color blindness filters or a dyslexic font are solely absent. Moreover, the ‘Basic’ font’s kerning feels noticeably flawed – both of the earlier GBA or PSP period fonts would have sufficed, however we’re caught with the questionably spaced lettering right here, in a dialogue-driven sequence of video games.

There are already sufficient limitations to entry to retro RPGs, so why not money in on a group that desires to expertise them on fashionable consoles? Absolutely these smaller modifications aren’t that arduous to implement on a flagship sequence, particularly when you’ll be able to see that Sq. Enix is in truth listening with proof seen within the upcoming and now action-oriented Closing Fantasy XVI’s inclusion of auto-aids in its battle system.

All in all, I’m glad {that a} sequence I really like has been made so available as soon as extra to a bigger scope of followers and newcomers throughout quite a lot of platforms, it’s nonetheless Closing Fantasy on the finish of the day. In 1987, Sq. turned a last-ditch try at successful with FFI right into a revolutionary sequence, nonetheless full with gripping narratives, lovable characters, and rewarding methods to play with, and whereas this revival is watered down, these video games nonetheless supply a number of the finest tales on the market.

Closing Fantasy Pixel Remasters I-VI are out now on Nintendo Change, PS4, Steam for PC, and cell. This overview was carried out on Change.


Whereas suitably freshened up for contemporary consoles, the Closing Fantasy Pixel Remasters nonetheless discover themselves sufferer to some simply avoidable pitfalls.


  • ‘Enhance’ settings present much-needed enchancment to QoL, eradicating distasteful grinding
  • Loads of extras: Authentic Yoshitaka Amano illustrations, a bestiary for completionists, and a music participant for superfans
  • Simpler than ever to choose up and play.


  • Samey UI loses a way of originality per sport
  • Battle scenes can look very empty on widescreen
  • Terrible Basic scanline ‘filter’, questionable fonts